
When you look at Serenity through the eyes of Patrick, it becomes a far more interesting, and far sadder movie. It’s also clear, with Strong’s character working for a company called “Fontaine” and the film wrestling with the nature of choice and compulsion, that Knight has most likely played Bioshock, so he’s not ignorant of the medium. Video games are the storytelling medium for a new generation, and when you factor in the nature of choice and motivation that games present, it makes a lot of sense for Serenity to be a video game. If Patrick had been writing a novel about his father, perhaps the twist would be more “reasonable”, but it makes more sense for it to be a video game. I assume the “video game” aspect of everything will catch some people off guard, but for me, it makes sense.
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But overall, I think the twist serves the movie well and gives Serenity a heart where before there was only tired clichés. And I’ll admit that the twist doesn’t work completely because it forces you to reevaluate things that no longer make sense in the new context. For some people, the twist won’t work and it will render a film where they had already checked out as unsalvageable.


The twist is stunningly audacious and the kind of swing for the fences where I have to respect the ambition involved. But I wouldn’t call Serenity predictable because I was stunned that Knight actually went for it. I made a guess early on (about twenty minutes into the movie) about what the twist could be, and I turned out to be right. Nothing seems to make a lot of sense in terms of the tone, and you’re constantly wondering what Strong’s character is up to. You watch Oscar-winners McConaughey and Hathaway exchange reheated dialogue from Body Heat and you wonder why two A-list actors would star in what appears to be a Skinemax movie.

It’s tough to understand what’s happening because its banality seems to be covering up something more complicated and engaging, and you want to peek behind the curtain. For the first two-thirds of Serenity, the film is kind of baffling.
